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On the "Home" screen click the "Edit Lineup" button to activate the "Edit Lineup mode". Once activated, you can select any of the upcoming lineups you'd like from the drop down menu in the top nav.
Simply "drag and drop" any of your players/teams into open slots of the lineup. Be sure to match player/team positions with the appropriate player slots available for each player/team. You can search for any player/team within your collection that is PLAYING A GAME during that contest period. Please note only players/teams playing in that game will be visible in the item tray.
As you build your lineup, you will see your projection points increase. Projection pts are the sum of all the item averages FPts (Fan Points) achieved during a contest. This provides a good estimate of the performance you could expect that specific lineup will achieve via FPts. Learn more about how FPts are calculated in our detailed Scoring System guide. You only need (1) one lineup slot filled in order to save the lineup and successfully submit lineup into contest. Auto-Fill auto fills your selected lineup with the best possible lineup from all available/eligible players/teams in your item tray for that specific gameday contest.
Once you are happy with your selection, click the "Save Lineup" button to save that lineup. Your lineup will be automatically entered into that gameday contest, no other action is required by user to submit entry. You can return and edit your lineup at anytime, up until the contest starts and/or the player/team locks into that position slot in lineup. The slot locks once a player/team has begun its actual Premier League game. Locked players/teams in slots of an in-game match cannot be edited.
The object of the game is to score the most FPts (Fan points) during each gameday and top the leaderboard. Earn the most FPts each week within your "division" to get promoted to next level (division).
Goal (G): 7 FPts
Assist (A): 4 FPts
Shot on Target (S): 2 FPts
Tackle (T): 1 FPts
Clean Sheet (CS) - Defenders only: 3 FPts
Passes Intercepted (PI): 1 FPts
Win (W): 5 FPts
Goal Conceded (GC): 1 FPts
Clean Sheet (CS): 5 FPts
Save (SV): 2 FPts
Corners (C): 1 FPts
For complete scoring breakdowns, strategies, and examples, visit our detailed Scoring System guide.
Training Boosts applied are shown in "Blue" on the Scoring Details screen. Each attribute "trained" can have a boost of (+1), (+2) or (+3) applied. Learn how to train your players and maximize their potential in our comprehensive Player Training guide. Live Scoring is updated in real-time with approx. 60-90 second delay from Premier League Opta API Scoring feed. All stats and scores are sourced from Premier League Opta feed. All Good Gamin and FPts stats/scores are considered finalized after a Premier League match is concluded.
On the "Home" screen (bottom left) you will see your daily pack with a countdown underneath it. You can claim your daily free pack once the countdown has completed and a button will appear with "Claim Pack" on it. Daily Free Pack contents depend on the XP Level you have achieved up to this point in the game. You can check your XP level at anytime by clicking on the "Gem" icon in the top right of the header nav. The higher your XP level, the less wait times before claiming your free pack.
This section of the app includes all your game items (players/teams) you have collected into your "My collection". You can view and sort your entire squad. You can filter your collection by item grade, position and team. Click on any item to zoom in and then swipe to flip item to its backside to view their stats and training progress.
The object of training is to increase the possible (FPts) players receive per each attribute. For an example; a player that has completed "bronze" training (completed 5 training slots = +1 Training Boost) on "Tackles" attribute would receive (2FPts) for every "Tackle" recorded in that players performance rather than the base (1FPts) they would have earned had they not trained that player. For complete details on training mechanics, costs, and strategy, visit our Player Training System guide.
You can "quick sell" eligible players by clicking on "quick sell" on back of the item or by navigating to "My Team" and selecting the "Quick sell" tab. Anytime you select an item to quick sell, you will be prompted with a confirmation screen. All quick sell actions are permanent so ensure you are sure you want to quick sell that item. Quick sell will instantly remove item from your collection and reward you with coin compensation. On the "quick sell" tab, you must press on an item and hold for a second (long press) to select the item(s) you'd like to quick sell to redeem coin reward.
When you first signup to play Good Gamin you are placed in a random group (division) of 20 fans to compete against each other. You play in this division for the entire week, accumulating as many fan points (FPts) as possible across all Premier League match days that week (typically 7 gamedays per week contest). At the end of the week, the top 3 ranked users (from your group of 20) get promoted to the next Division (level). For complete details about all 12 division levels, promotion rules, and strategies, check out our Divisions System guide.
High performing fans will keep getting promoted week after week, climbing up the ranks to eventually reach the top Division – The top 20 fans of all fans playing the game. Lower performing players may get relegated down divisions. This ensures that all new users who signup to play the game enter the app at the bottom (lowest) division and ultimately compete against other fans of the same skill level before progressing up the ranks.
Whilst divisions are all about performing the best out of your group of 20 users, Global Leaders is a leaderboard of every individual competing that week in Good Gamin (regardless of your rank or division). Finish top of the leaderboard at the end of the gameweek to receive coin prize. Coin prizes vary week by week, but check out the "Contest Details" (found on home screen) to see the coin prize payout that week. In most cases the top 2000 users will receive a coin prize.
You are able to list items for sale on the marketplace (Buy/Sell) for coins. You can list an item to sell by clicking on the item to bring up the fullscreen mode, then click on "sell" button. To successfully list an item, you must declare the coin amount you'd like to sell for and the duration you would like to set the item to be on sale for in the marketplace.
When listing a specific grade of player/team, it will not allow you to list under the following values:
Elite: 5000 coins
Gold: 1200 coins
Silver: 300 coins
Base: 100 coins
You can also list items for sale from the "Sell" tab under the "Buy/Sell" menu. You can list items in bulk from this path by "long press and hold" multiple items at once. All your items actively up for sale on the marketplace can be found under the "Sell" tab under the Buy/Sell menu. You can remove any item from marketplace by clicking on the "remove" icon on the top right of each of your items.
You cannot sell an item if it is currently "in Training" or in item is in an "Active Lineup". Only eligible items can be listed for sale. If an item is listed in the marketplace, that item cannot be used in any lineup nor be "trained" – Item is considered to be in "listed" state. All items sold are final. No refunds.
You can view any items on the marketplace to buy from other fans who have chosen to list their items. The marketplace is completely driven by Peer-2-Peer. Only items listed by other fans will be displayed. If you cannot find an item, that is due to no other fans listing that item as of yet. The marketplace is updated in realtime. You can search for any player name or team (search will begin after it detects any 3-letter match).
You can use the advance filters to narrow down your search:
Sort By: Expiring Soon, Price: Low to High, Price: High to Low, FPts: High to Low, Recently Listed
Position: D, M, F, Team
Rating: Elite, Gold, Silver, Base
Training: Bronze, Silver, Gold
Collection: PL 2025/26 S1
Teams: PSG, Marseille, etc
Every item in marketplace displays price in coins and time remaining on marketplace listing. Click on an item to bring up the full screen mode and click "Buy now X coins", and click the confirmation modal that pops up. If user has enough coins in balance, purchase will go through successfully. If user doesn't have sufficient coins in the balance to buy an item, a modal slides up from bottom of screen notifying user action could not be completed. All items bought are final. No refunds.
In-app purchases (IAP) are optional and provide virtual items that do not guarantee success or higher rankings or increased odds to win any outcome within the app. All purchases are final, non-refundable, and have no cash value outside the app. Please spend responsibly. If you have any questions regarding previous purchases please see your apple/google account. For additional help please contact Good Gamin via the account page.
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